Building a 3D Portfolio with Three.js
Building a 3D portfolio is one of the most rewarding projects a developer can take on. It combines technical skill with creative expression, and the result is a living, breathing representation of your abilities.
In this guide, I will walk through the process of integrating Three.js with Next.js 14 App Router, covering:
Setup and Configuration
First, install the dependencies:
npm install three @react-three/fiber @react-three/dreiCreate a canvas component that will host your 3D scene. Use the `floating-canvas` pattern where the 3D scene sits behind your UI content with proper z-index layering.
Building the 3D Scene
Start with simple geometries and build up. A laptop model made from primitives (boxes, rounded boxes, planes) can look remarkably convincing with the right materials and lighting.
Key techniques:
- Use `MeshPhysicalMaterial` for realistic glass and metal
- Layer emissive materials for screen glow
- Animate with `useFrame` for continuous motion
- Use `PresentationControls` for drag interaction
Performance Optimization
- Use `AdaptiveDpr` to scale resolution based on device
- Keep geometry count low (under 100 meshes)
- Use instancing for repeated objects
- Limit `dpr` to 1.5 max on mobile
The result is a performant, interactive 3D experience that enhances your portfolio without overwhelming it.
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